The corners of the smeltery don’t have to be filled, the ceiling is not required either. The smeltery can be any size (inside the smeltery) from 1*1 to 9*9. These metal parts have to be cast, and the only way to cast them is using the smeltery. Making tools with iron, steel, or other metals is not an option in the Part Builder. * Tool Forge GUI showcasing more options of tools that the player can make. * Any block with an OreDictionary entry such as blockSeared will work when creating a Tool Forge. * Note: Some mods may offer different tool types as an add-on to Tinker’s Construct. This station is basically an advanced version of the Tool Station, offering more advanced tool types. The last station on our list is the Tool Forge. ![]() For more options of tools that you can make using Tinkers’ Construct, please see the ‘Tool Forge’ section of this wiki. Also shown are options (left) that are currently available to the Tool Station, and current tool statistics and traits (right). * Tinkers’ Construct wooden pickaxe being created using the Tool Station. On the right, you can see the tool’s statistics. The third usage of this station is modifying. Put your tool in the middle and put the material the tool’s head is made of around the tool. Simply select the first option in the selection (hammer on an anvil, selected by default). The second usage is repairing your already crafted tools. In this table, you can select the tool you want to craft and make it a reality by providing the table with your parts. (Depending on the position of the last item.) The Pattern Chest can accept only one of each pattern (no duplicates.) Both of the chests have more slots the more items are inside. You can store all your patterns, unused parts, and casts in these two chests. These two are optional but highly recommended. * Part Builder GUI showcasing a part that can be crafted once the material requirements have been met. If the Pattern Chest is connected (placed next to) a Part Builder, its interface will also show in the Part Builder at the top left of the GUI. ![]() Please note, that some parts can not be crafted in a Part Builder as they require metal casting. This way you can craft the part you desire. In this table, you take a pattern and a resource. * Stencil Table GUI with created stencils in an adjacent Pattern Chest. You can also put already set patterns into the Stencil Table, instead of blank ones. These patterns are reusable, so crafting just one of them is enough. Here you can select the patterns you want on the left, then pick them up in the middle. The first of these stations is the Stencil Table. ![]() Only wood is required for the basic stations. Our first step is to craft several stations, however, their crafting recipes are cheap so it is not a problem. But what if your modpack had a mod, thanks to which you can make really powerful, upgradable, and repairable tools? That mod is Tinkers’ Construct, and welcome to the Tinkers’ Construct guide! Beginning and Basic Toolsīefore we begin, you should craft a Tinkers’ Construct book (“Materials and You” by Skyla) which contains all of the useful information you might need about tools, the smeltery, and everything in this mod. Your pickaxes and shovels are breaking way too fast and having an inventory full of tools is just not an option. You are at the beginning of another modpack and you don’t know what to do.
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